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Philip goes in-depth into how we detect faces within sketches in Arcol.
Nov 29, 2023
We're excited to announce an awesome addition to the Arcol team. Rudi is joining us from Figma!
Oct 30, 2023
In this post we’ll talk about how preview release went overall, what we learned, and what our plan is for the future.
Oct 20, 2023
Today we’re announcing what many of you have been asking for: we’re opening up Arcol to everyone… but, just for one week!
Aug 16, 2023
Philip explains some of the technical details of Arcol's geometry engine.
Feb 3, 2023
We think it’s time we put our money where our mouth is and start showing users what we’re building.
Jan 13, 2023
We're excited to announce an awesome addition to the Arcol team. Philip is joining us from Google!
Nov 14, 2022
We know it’s unusual in the AEC industry to reveal your product roadmap, but we want to be as transparent as possible in order to get your feedback.
Sep 12, 2022
AEC deserves better design tools. In the Arcol team’s mind it is clear why having a Figma-like tool is important, but we understand that some explanation is required.
Sep 7, 2022
We're excited to announce an awesome addition to the Arcol team. James is joining us from Stripe!
Apr 25, 2022
Designing and constructing buildings is inherently a collaborative thing to do, yet if we look at the tools we use in AEC we see that they are actually quite siloed. Why did this happen and how did we get here?
Apr 6, 2022
We believe that 3D building design tools should be powerful, yet easy to use. Web-based , intuitive, and most importantly collaborative.
Feb 8, 2022